2D Vehicle Animation & Design Breakdown
A downloadable game
Project Description
Project Summary
A 2D design and animation project focused on the visual development of a high-speed vehicle, exploring its ergonomics, physical properties (rigidity, aerodynamics, and weight), and animation principles applied to movement and inertia.
Pipeline & Development Phases
This project covers the full industrial design and traditional 2D animation pipeline:
- Concept Art & Initial Sketches: Silhouette exploration of various vehicle types (ranging from cargo trucks to sports single-seaters), defining proportions and lines of action.
- Final Proposal & Color: Selection of the definitive F1 design, establishing technical features (rigid, aerodynamic, large-sized yet lightweight and fast-looking) alongside corporate color tests.
- Movement Study & Planning: Planning of motion arcs, anticipations, and action lines to convey speed, weight, and air resistance.
- 2D Animation & Shape Study: Frame-by-frame animation tests analyzing how the structure reacts to rapid motion and inertia.
Technical Details
- Software used: Digital 2D drawing and animation tools.
- Focus: Animation principles (weight, inertia, anticipation) and concept design oriented toward the video game and automotive industries.




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