A downloadable game

Project Description

Project Summary

A 2D design and animation project focused on the visual development of a high-speed vehicle, exploring its ergonomics, physical properties (rigidity, aerodynamics, and weight), and animation principles applied to movement and inertia.

Pipeline & Development Phases

This project covers the full industrial design and traditional 2D animation pipeline:

  1. Concept Art & Initial Sketches: Silhouette exploration of various vehicle types (ranging from cargo trucks to sports single-seaters), defining proportions and lines of action.
  2. Final Proposal & Color: Selection of the definitive F1 design, establishing technical features (rigid, aerodynamic, large-sized yet lightweight and fast-looking) alongside corporate color tests.
  3. Movement Study & Planning: Planning of motion arcs, anticipations, and action lines to convey speed, weight, and air resistance.
  4. 2D Animation & Shape Study: Frame-by-frame animation tests analyzing how the structure reacts to rapid motion and inertia.

Technical Details

  • Software used: Digital 2D drawing and animation tools.
  • Focus: Animation principles (weight, inertia, anticipation) and concept design oriented toward the video game and automotive industries.
Published 7 days ago
StatusReleased
Authorcla4d1aa

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Animación vehículo.pdf 14 MB
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Formas geometricas.mov 626 kB
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animación coche.mov 1.6 MB

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